[论文] SceneBind: Binding What and Where Across Vision, Audio and Language
论文概要
研究领域: CV 作者: Mingfei Chen, Zijun Cui, Ruoke Zhang, Hyeonggon Ryu, Eli Shlizerman 发布时间: 2026-07-16 arXiv: 2607.15265
中文摘要
我们提出SceneBind,一种现实场景的全模态表征,在视觉、音频和语言中联合语义和3D空间理解。现有的全模态编码器擅长实例级语义(即存在什么),但往往缺乏显式空间结构(即在哪里)。SceneBind通过将每个场景表示为语义-空间实体来解决这一差距,结合全局语义嵌入与以对象为中心的语义-空间槽。这种表征显式捕获对象级语义、空间属性和不确定性。我们进一步提出SceneBind匹配,一种语义-空间匹配方案,整合全局场景相似度与对象对齐,支持跨模态场景检索和对象定位。为训练和评估SceneBind,我们整理了一个新颖的现实世界双耳音频-视觉数据集,包含结构化语义和空间标注,并提出了一个跨模态对齐语义和空间信号的训练协议。SceneBind兼容大规模预训练语义编码器,仅增加少量额外token的轻量级空间建模。它在场景和空间检索上达到最先进的性能,同时实现强大的零样本迁移到下游任务,如音频-视觉定位。
原文摘要
We present SceneBind, an omni-modal representation of realistic scenes with joint semantic and 3D spatial understanding across vision, audio and language. Existing omni-modal encoders excel at instance-level semantics (i.e., what is present), but often lack explicit spatial structure (i.e., where it is). SceneBind addresses this gap by representing each scene as a semantic-spatial entity, combining a global semantic embedding with object-centric semantic-spatial slots. This representation explicitly captures object-level semantics, spatial attributes, and uncertainty. We further propose SceneBind Matching, a semantic-spatial matching scheme that integrates global scene similarity with object alignment, supporting cross-modal scene retrieval and object grounding. To train and evaluate Scene...
--- *自动采集于 2026-07-18*
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