Introduction
This essay (originally published in Chinese on zhichai.net) examines what the author calls the 'demasculinization' of East Asia (东亚去雄化) through the lens of American cultural influence, using two popular culture case studies: the Korean film *My Sassy Girl* and the Japanese manga/anime *Doraemon*.
Key points
1. US cultural influence as 'cognitive warfare'
The author describes an evolving strategy of American cultural influence:
- Propaganda warfare (World Wars era): newspapers and radio telling 'the American story'
- Information warfare (1970s onward): agenda-setting through television and mass media
- Ideological warfare (post-9/11): merging diplomacy, military, and messaging to promote 'universal values'
- Cognitive warfare (today): algorithmic targeting via social media platforms (Facebook, X, YouTube), underpinned by control of root servers, satellites, and undersea cables
- Postwar US occupation and restructuring of Japan and Korea
- Influx of Western individualism and consumerism
- Urbanization and changed family structures
- Directed by Kwak Jae-yong, starring Jun Ji-hyun and Cha Tae-hyun
- The essay argues the film inverted traditional gender roles: the female lead dominates and controls the relationship, while the male lead is passive, submissive, and endures her violent outbursts
- The author reads this as reflecting both loosening of traditional gender norms (women's rising education and economic status) and Western feminist/individualist influence
- Created by Fujiko F. Fujio, serialized since 1969
- The protagonist Nobita Nobi is described as a 'loser' archetype: poor academically and athletically, timid, dependent on Doraemon's gadgets
- Regional reception difference: Doraemon became a household name in Southern Europe (Italy, Spain, Portugal) but failed to achieve similar success in Germanic countries (Germany, Austria, Switzerland) and the Anglo-American world. The author attributes this to Southern European tolerance for weak characters versus Germanic/Anglo emphases on independence, diligence, and effort
- The wide acceptance of Nobita in East Asia is read as evidence of shifting attitudes toward masculinity
- Xinhua Institute for National High-End Think Tank (2025), *Intellectual Colonization — US Cognitive Warfare Methods, Roots, and International Harm*
- Neil Postman (1985), *Amusing Ourselves to Death*
- Studies on Japanese 2D culture in China (Li Yanhua 2016; Wang Yi & Huang Wenhu 2020; Zhang Di 2023)
- Song Nianshen (2025) on East Asia and WWII legacies
- Lee & Grimes (2025), *The Pacific Review* on East Asian regional governance
Hollywood is described as portraying the US as 'defender of world order' through heroic narratives, while video games blur the line between military and entertainment.
2. The 'demasculinization' thesis
The author defines East Asian demasculinization as the weakening or reshaping of traditional masculine traits (strength, decisiveness, independence, protector role), driven by:
3. Case study: *My Sassy Girl* (2001)
4. Case study: *Doraemon* (机器猫)
5. Linking cultural influence and gender change
The essay argues US cultural products carrying individualism, egalitarianism, and feminism provided templates for East Asian works (strong female leads, 'anti-hero' male characters), while consumerism reshaped youth identity—including concepts like the 'metrosexual'.
6. Conclusion
The author concludes that changing gender role norms present both risks (identity crisis) and opportunities (greater gender equality), and urges East Asian societies to maintain cultural confidence, critically absorb global cultural elements, and build gender role concepts rooted in local culture while participating in global cultural dialogue.