Paper Overview
Research Area: Computer Vision (CV) Authors: Kuan Heng Lin, Zhizheng Liu, Pablo Salamanca Published: 2026-04-23 arXiv: 2604.21938
Abstract
We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a different camera trajectory and viewpoint. Existing video reshooting methods often struggle with depth estimation artifacts of real-world dynamic videos, while also failing to preserve content appearance and failing to maintain precise camera control for challenging new trajectories. We build a 4D-grounded point cloud representation with static pixel segmentation and 4D reconstruction to explicitly preserve seen content and provide rich camera signals, and we train with reconstructed multiview dynamic data for robustness against point cloud artifacts during real-world inference.
Key Contributions
- A 4D-grounded point cloud representation combining static pixel segmentation and 4D reconstruction, which explicitly preserves seen content and provides rich camera signals.
- Training with reconstructed multiview dynamic data to enhance robustness against point cloud artifacts during real-world inference.
- Improved 4D consistency, camera control, and visual quality compared to state-of-the-art baselines across various videos and camera paths.
- Generalization to real-world applications such as dynamic scene extension and 4D scene recomposition.
- arXiv page: https://arxiv.org/abs/2604.21938