Overview
Research area: AI/Agent Authors: Yadong Lu, Jinzhuo Luo, Yingkai Lu et al. Published: 2026-04-30 arXiv: 2604.28181
English Translation of the Post Summary
Realistic long-horizon productivity work is strongly conditioned on user-specific computer environments, where much of the work context is stored and organized through directory structures and content-rich artifacts. To scale synthetic data creation for such productivity scenarios, the authors introduce Synthetic Computers at Scale, a scalable methodology for creating environments with realistic folder hierarchies and content-rich artifacts.
Conditioned on each synthetic computer, they run long-horizon simulations:
- Goal-setting agent: creates productivity goals tailored to the computer's user, requiring multiple specialized deliverables and roughly a month of human effort.
- User agent: plays that user, continuously working on the computer—browsing the file system for grounding information, coordinating with simulated collaborators, and producing professional artifacts—until the goal is completed.
- Created 1,000 synthetic computers and ran long-horizon simulations in preliminary experiments.
- Each simulation run required over 8 hours of agent runtime, spanning on average more than 2,000 turns.
- The simulations produce rich experiential learning signals, validated by significant agent performance improvements on both in-domain and out-of-domain productivity evaluations.
- Since personas are abundant at the scale of billions, the methodology can in principle scale to millions or even billions of synthetic user worlds with sufficient compute.
- Paper: arxiv.org/abs/2604.28181