Overview
Research area: Computer Vision Authors: Weijie Wang, Haoyu Zhao, Yifan Yang Published: 2025-06-06 arXiv: 2506.04879
Abstract
Video world models that maintain 3D spatial consistency across generated frames typically rely on explicit point cloud memory constructed in RGB space. This design is both computationally expensive, requiring repeated rendering and VAE encoding, and inherently lossy, as the round trip through pixel space discards rich features of the learned latent representation.
In this paper, the authors introduce latent spatial memory for video world models: a persistent 3D cache that stores scene information directly in the diffusion latent space, avoiding pixel-space reconstruction.
Mirage Framework
Building on this idea, the authors propose Mirage, a latent-space spatial memory framework that:
- Constructs the memory by lifting latent tokens into 3D via depth-guided back-projection
- Queries the memory by synthesizing novel views through direct latent-space warping
- Up to 10.57x end-to-end video generation speedup over explicit 3D baselines
- 55x reduction in memory footprint
- State-of-the-art performance on WorldScore
- Strong reconstruction quality on RealEstate10K
- Paper: https://arxiv.org/abs/2506.04879
This unified formulation eliminates both the information loss of pixel-space reconstruction and the computational burden of repeated rendering and encoding.