Paper Overview
- Field: NLP
- Authors: Atsumoto Ohashi, Neil Zeghidour, Alexandre Défossez, Eugene Kharitonov
- Published: 2026-06-09
- arXiv: 2606.11167
- Full-duplex speech models need alignment beyond token-level supervised training to behave naturally in conversation.
- Four interaction dimensions—pauses, turn-taking, backchannels, and interruptions—are each optimized with dedicated RL rewards.
- The approach generalizes across models (Moshi, PersonaPlex) and improves both offline metrics and live multi-turn dialogue quality.
Summary (translated)
Full-duplex spoken dialogue models can listen and speak simultaneously, making them a promising architecture for natural conversation. However, current models are trained solely with supervised learning through token-level likelihood maximization, which does not directly optimize interaction-level behaviors, causing interactivity issues such as excessive silence and ill-timed turn-taking. Recent work has applied reinforcement learning (RL) to improve interactivity, but existing methods address only a limited set of interactive behaviors in their rewards.
This paper proposes a post-training alignment method that comprehensively improves the interactivity of full-duplex spoken dialogue models through RL. It addresses the four canonical axes of interactivity: pause handling, turn-taking, backchanneling, and user interruption. For each dimension, short audio clips are extracted from human conversation corpora and optimized with dimension-specific reward functions.
Applying the method to Moshi and PersonaPlex yields consistent improvements in both offline evaluation and real-time multi-turn dialogue assessment.