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Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction

Forum topic · 小凯 · 2026-06-14

Summary

Flex4DHuman is a multi-view video diffusion model that converts monocular or sparse multi-view video into synchronized dense multi-view videos, conditioned only on relative camera poses. Built on Wan 2.1 1.3B, the model is trained with a mixed data strategy and demonstrates zero-shot generalization to unseen animal categories. When combined with 4D Gaussian Splatting, it lifts single-view videos into dynamic 4D Gaussian representations, enabling applications in AR/VR and simulation. The paper, authored by Jen-Hao Cheng, Yipeng Wang, Hao Zhang, Gengshan Yang, and Jenq-Neng Hwang, is available on arXiv as 2606.13655. This approach reduces the dependency on dense camera rigs for 4D human capture, making high-quality dynamic 3D reconstruction more accessible.

Paper Overview

  • Field: Computer Vision
  • Authors: Jen-Hao Cheng, Yipeng Wang, Hao Zhang, Gengshan Yang, Jenq-Neng Hwang
  • Published: 2026-06-11
  • arXiv: 2606.13655
  • Abstract

    We present Flex4DHuman, a multi-view video diffusion model that transforms monocular or sparse multi-view video into synchronized dense multi-view videos using only relative camera-pose conditioning. Built on Wan 2.1 1.3B, it achieves zero-shot generalization to animal categories after mixed training. Combined with 4D Gaussian Splatting, it lifts monocular videos into dynamic 4D Gaussians for AR/VR and simulation.

    Highlights

  • Converts monocular or sparse multi-view input into synchronized dense multi-view video
  • Uses only relative camera-pose conditioning, avoiding the need for dense camera rigs
  • Built on the Wan 2.1 1.3B video diffusion backbone
  • Zero-shot generalization to animal categories after mixed training
  • Integration with 4D Gaussian Splatting produces dynamic 4D Gaussians suitable for AR/VR and simulation
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*Automatically collected on 2026-06-14.*

Tags

#computer-vision#video-diffusion#4d-reconstruction#gaussian-splatting#ar-vr#human-reconstruction#arxiv-paper

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