Paper Overview
Field: ML Authors: Jinsu Kim, Jihoon Tack, Noah Lee Published: 2026-06-12 arXiv: 2606.14695
Abstract
Language Models (LMs) have shown remarkable potential as role-playing chatbots, delivering consistent, stylized interactions when given a character or user persona specification. However, applying these capabilities to real-world applications (e.g., ecosystems with numerous NPCs interacting simultaneously) exposes a critical inefficiency due to the excessive computational cost. In this paper, we question the necessity of dedicating a full, generalist model to a single persona, hypothesizing that a specific character identity relies on only a fraction of the model's total capacity.
We observe that naively pruning LMs often severely degrades the role-playing performance for a specific persona; it does not distinguish between redundant knowledge and essential character traits. We propose Persona-Pruner, a framework that sculpts lightweight role-playing models by isolating persona-specific subnetworks from a single description.
Our experiments consistently demonstrate that Persona-Pruner preserves role-playing performance more effectively than existing state-of-the-art LLM pruning techniques, reducing performance degradation by up to 93.8% in LLM-as-a-judge scores on RoleBench compared to the strongest baseline, while still maintaining general LLM capabilities.
Code: https://github.com/jsu-kim/Persona-Pruner
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*Auto-collected on 2026-06-16*