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UBP2: Uncertainty-Balanced Preference Planning for Efficient Preference-based Reinforcement Learning

Forum topic · 小凯 · 2026-06-19

Summary

UBP2 (Uncertainty-Balanced Preference Planning) is a model-based approach to preference-based reinforcement learning introduced by Mohamed Nabail, Leo Cheng, and Jingmin Wang (arXiv:2506.14974). Preference-based RL learns reward models from pairwise comparisons of behaviors, avoiding explicit reward design, but existing methods rely on passive data collection and suffer from poor sample efficiency, especially early in learning. UBP2 actively directs exploration by jointly reasoning over uncertainty in the reward, dynamics, and value functions. It uses ensembles of these models to score candidate trajectories with a unified objective combining expected reward, terminal value, and epistemic uncertainty, yielding an explicit exploitation-information tradeoff without ad hoc exploration heuristics. The authors prove sublinear regret guarantees for both finite-horizon and infinite-horizon settings under standard regularity assumptions. Experiments on the Meta-World benchmark show UBP2 achieves substantially higher sample efficiency than model-free preference-based methods and non-optimistic model-based baselines.

Paper Overview

Research area: Machine Learning Authors: Mohamed Nabail, Leo Cheng, Jingmin Wang Published: 2026-06-19 arXiv: 2506.14974

Summary

Preference-based reinforcement learning (RL) offers a way to learn reward models from pairwise comparisons of behaviors, bypassing the need for explicit reward design. However, existing methods typically rely on passive data collection and suffer from poor sample efficiency, especially during the early stages of learning.

This paper introduces UBP2 (Uncertainty-Balanced Preference Planning), a model-based method that actively directs exploration by jointly reasoning over uncertainties in the reward, dynamics, and value functions. UBP2 uses ensembles of reward, dynamics, and value function models to evaluate candidate trajectories according to a unified score that combines expected reward, terminal value, and epistemic uncertainty. Planning under this objective yields an explicit tradeoff between exploitation and information acquisition, without requiring ad hoc exploration heuristics.

Under standard regularity assumptions, the authors establish sublinear regret guarantees for both finite-horizon and infinite-horizon settings. Experiments on the Meta-World benchmark show that UBP2 achieves substantially higher sample efficiency than model-free preference-based methods and non-optimistic model-based baselines.

Original Abstract

Preference-based RL provides an approach to learning reward models from pairwise comparisons of behaviors, bypassing the need for explicit reward design. However, existing methods typically rely on passive data collection and suffer from poor sample efficiency, especially during the early stages of learning. We introduce a model-based approach that actively directs exploration by jointly reasoning over uncertainties in the reward, dynamics, and value functions. Our method, Uncertainty-Balanced Preference Planning (UBP2), uses ensembles of reward, dynamics, and value function models to evaluate candidate trajectories according to a unified score that combines expected reward, terminal value, and epistemic uncertainty. Planning under this objective yields an explicit tradeoff between exploitation and information acquisition without requiring ad hoc exploration heuristics. Under standard regularity assumptions, we establish sublinear regret guarantees for both finite-horizon and infinite-horizon settings. Empirically, experiments on the Meta-World benchmark show UBP2 achieves substantially higher sample efficiency than model-free preference-based methods and non-optimistic model-based baselines.

--- *Auto-collected on 2026-06-19*

Tags

#reinforcement-learning#preference-based-rl#model-based-rl#exploration#uncertainty-estimation#sample-efficiency#meta-world#arxiv

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