Overview
- Field: Computer Vision / Robotics
- Authors: Hongyu Li, Wanjia Fu, Xiaoyan Cong, Zekun Li, Binghao Huang, Hanxiao Jiang, Xintong He, Yiqing Liang, Rao Fu, Tao Lu, Srinath Sridhar, Kevin A. Smith, George Konidaris, Yunzhu Li
- Release date: 2026-07-06
- arXiv: 2607.05390
- Project website: https://deform360.lhy.xyz
- 198 everyday objects
- 1,980 interaction sequences
- 215+ hours of observational data
- 41 surrounding cameras capturing global object motion
- Dual-hand tactile grippers capturing contact-induced local deformation
- Paper: https://arxiv.org/abs/2607.05390
- Project page: https://deform360.lhy.xyz
Abstract
World modeling — predicting object dynamics — is a fundamental challenge for robotic manipulation, and deformable objects are particularly hard to model due to their high-dimensional state spaces and complex material properties. Current world models learn dynamics either in 2D pixel space or in 3D geometric space, but the field has lacked large-scale real-world data to systematically understand the relative strengths of each approach.
The Deform360 Dataset
The authors introduce Deform360, a massive multi-view visuotactile dataset featuring:
A markerless visuotactile 3D tracking pipeline is used to extract dense geometry and motion from the recordings.
Experiments
Using Deform360, the authors systematically benchmark state-of-the-art world models, comparing 2D video-based models against 3D particle-based models for deformable object dynamics.