Paper Overview
Field: Computer Vision Authors: Jiangwei Ren, Xingyu Jiang, Zijie Song arXiv: 2507.08184
Key Contributions
- Wat3R framework: A cross-domain semi-supervised learning approach that adapts feed-forward 3D reconstruction models from air to underwater scenes, requiring no annotated underwater data.
- Teacher-student architecture: Learns robust geometry representations using only abundant unlabeled real underwater video footage.
- Cross-view consistency loss: Leverages geometric cues from other views to compensate for information degradation in the current view caused by underwater light attenuation and scattering.
- Water3D dataset: A new benchmark covering multiple water bodies and underwater scenes, built to evaluate underwater geometry tasks in the absence of comprehensive existing benchmarks.
Results
Wat3R outperforms current state-of-the-art methods on underwater multi-view depth estimation and point cloud reconstruction.
Original Abstract
Estimating 3D geometry in underwater environments presents unique challenges due to light attenuation, scattering, and the absence of large-scale, high-quality 3D annotations. Pioneering methods rely on massive dense annotations that are impractical in underwater settings. In this paper, we propose Wat3R, a cross-domain semi-supervised learning framework designed to adapt feed-forward 3D reconstruction models from air to underwater scenes. Uniquely, our method eliminates the need for any annotated underwater data following a teacher-student architecture, that learns robust geometry representations merely on abundant unlabeled real underwater video footage. We also design a cross-view consistency loss that leverages geometric cues from other views to compensate for the information degradation in the current view caused by underwater attenuation and scattering.
Full paper: https://arxiv.org/abs/2507.08184