Paper Overview
Research Area: Computer Vision (CV) Authors: Jiangwei Ren, Xingyu Jiang, Zijie Song, Wei Xu, Hongkai Lin, Dingkang Liang, Xiang Bai Published: 2026-07-09 arXiv: 2607.08772
Abstract
Estimating 3D geometry in underwater environments presents unique challenges due to light attenuation, scattering, and the absence of large-scale, high-quality 3D annotations. Pioneering methods rely on massive dense annotations that are impractical in underwater settings.
In this paper, the authors propose Wat3R, a cross-domain semi-supervised learning framework designed to adapt feed-forward 3D reconstruction models from air to underwater scenes.
Key Contributions
- No annotated underwater data required: Wat3R follows a teacher-student architecture that learns robust geometry representations using only abundant unlabeled real underwater video footage.
- Cross-view consistency loss: This loss leverages geometric cues from other views to compensate for information degradation in the current view caused by water attenuation and scattering.
- Water3D dataset: Given the absence of comprehensive evaluation benchmarks, the authors construct Water3D, covering diverse water bodies and underwater scenes for evaluating geometry tasks.
- Code and dataset: https://github.com/LSXI7/Wat3R
- arXiv: https://arxiv.org/abs/2607.08772
Results
Experimental results show that Wat3R outperforms state-of-the-art methods in underwater multi-view depth estimation and point cloud reconstruction.