Overview
- Field: Computer Vision
- Authors: Mingfei Chen, Zijun Cui, Ruoke Zhang, Hyeonggon Ryu, Eli Shlizerman
- arXiv: 2607.15265
- A global semantic embedding for overall scene understanding
- Object-centric semantic-spatial slots that explicitly capture object-level semantics, spatial attributes, and uncertainty
- Cross-modal scene retrieval
- Object grounding
- Compatible with large-scale pretrained semantic encoders, adding only lightweight spatial modeling with a small number of extra tokens
- Achieves state-of-the-art performance on scene retrieval and spatial retrieval
- Strong zero-shot transfer to downstream tasks such as audio-visual grounding
Key Ideas
SceneBind is an omni-modal representation of realistic scenes with joint semantic and 3D spatial understanding across vision, audio, and language. Existing omni-modal encoders excel at instance-level semantics (i.e., what is present), but often lack explicit spatial structure (i.e., where it is).
SceneBind addresses this gap by representing each scene as a semantic-spatial entity, combining:
SceneBind Matching
The paper further proposes SceneBind Matching, a semantic-spatial matching scheme that integrates global scene similarity with object alignment, supporting:
Training and Evaluation
To train and evaluate SceneBind, the authors curate a novel real-world binaural audio-visual dataset with structured semantic and spatial annotations, and propose a training protocol for cross-modal alignment of semantic and spatial signals.
Results
*Auto-collected on 2026-07-18.*