Paper Overview
Field: cs.CV Authors: Homanga Bharadhwaj, Yash Jangir Published: 2026-07-21 arXiv: 2507.15491
Abstract
Humans can infer how objects are likely to move from passive observation: a cup may be lifted, a drawer may slide, and a lid may rotate shut. Such predictions expose the physical consequences of interaction needed to act in the real world. MotionForesight studies how to learn this anticipation from ordinary monocular videos of human-object interaction.
Approach
Given a short observed video context, MotionForesight predicts future 3D trajectories for points on the manipulated object. This casts interaction prediction as object-centered 3D motion forecasting without any assumptions on object properties.
The key insight is that video prediction models already encode rich priors about how objects move during human interactions. The method redirects these priors from pixel prediction toward future 3D scene flow:
- Start from a dense 3D tracker built on a pretrained video model
- Generate pseudo-ground-truth tracks from complete clips
- Train the forecaster using only the observed frames
- Replace future RGB and geometry with learned mask latents
- Train a lightweight adapter to turn the retrospective tracking representation into a forward predictor, while freezing the large video and tracking components
Results
Using just 40k human videos and no auxiliary inputs such as language, MotionForesight generalizes across diverse out-of-distribution objects, environments, viewpoints, and interactions. It also outperforms substantially larger models that use over a million training videos. These results show that video priors can be efficiently re-purposed into explicit geometric forecasts for embodied intelligence.
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*Source: arXiv:2507.15491, auto-collected 2026-07-21*