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WorldWeaver (W²): Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers

Forum topic · 小凯 · 2026-07-26

Summary

WorldWeaver (W²) is a streaming multi-agent video diffusion model that addresses the difficulty of maintaining shared world state in autoregressive video generation for multi-agent, multi-view settings. Instead of carrying forward observation history as conditioning context, W² introduces cross-agent world state registers: learnable tokens that store shared world information, track individual agent status, and are dynamically updated after each generated chunk. These registers are grounded by supervision signals covering individual agent status, global state views (including bird's-eye views), and scene text. The architecture further employs a hybrid Transformer design with independent weights for world state modeling versus visual frame modeling. Experiments on dual-agent Minecraft video generation show that explicit world state modeling improves logical consistency and generation quality. Paper by Sicheng Mo, Yuheng Li, and Ziyang Leng, published on arXiv as 2507.20487 in the computer vision domain.

Paper Overview

  • Research area: Computer Vision (CV)
  • Authors: Sicheng Mo, Yuheng Li, Ziyang Leng
  • Published: 2026-07-25
  • arXiv: 2507.20487

Abstract

Multi-agent interactive world models should not only generate consistent observations, but also maintain world states that persist across agents and evolve across views. Existing autoregressive video diffusion pipelines carry forward observation history as conditioning context, which makes shared state difficult to maintain in multi-agent and multi-view settings.

The authors present WorldWeaver (W²), a streaming multi-agent video diffusion model that augments rollout with cross-agent world state registers: learnable tokens that store shared world information, track individual agent status, and are dynamically updated after each generated chunk. These registers are grounded with supervision signals spanning individual agent status, global state views including bird's-eye views, and scene text. The architecture is further improved through a hybrid Transformer design that uses independent weights for world state modeling and visual frame modeling. Extensive experiments on dual-agent Minecraft video generation demonstrate that explicit world state modeling improves logical consistency and generation quality.

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*Auto-collected on 2026-07-26*

Tags

#world-models#video-diffusion#multi-agent#autoregressive-models#streaming-generation#transformers#computer-vision#minecraft

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