Paper Overview
Field: Computer Vision (CV) Authors: Sicheng Mo, Yuheng Li, Ziyang Leng Released: 2025-07-27 arXiv: 2507.21746
Abstract
Multi-agent interactive world models should not only generate consistent observations, but also maintain world states that persist across agents and evolve across views. Existing autoregressive video diffusion pipelines carry forward observation history as conditioning context, which makes shared state difficult to maintain in multi-agent and multi-view settings.
The authors present WorldWeaver (W²), a streaming multi-agent video diffusion model that augments the rollout with cross-agent world state registers: learnable tokens that store shared world information, track individual agent status, and are dynamically updated after each generated chunk.
Key Ideas
- World state registers: learnable tokens persisting across the streaming rollout that capture shared world state and per-agent status, updated after every generated chunk.
- Supervision grounding: the registers are anchored with supervision signals spanning:
- individual agent status,
- global state views, including bird's-eye views,
- scene text.
- Hybrid Transformer design: the architecture uses separate weights for world state modeling versus visual frame modeling.
- arXiv page: https://arxiv.org/abs/2507.21746
Results
Extensive experiments on two-agent Minecraft video generation show that explicit world state modeling improves both logical consistency and generation quality compared to pipelines that merely condition on observation history.
Links
*Originally posted on zhichai.net; auto-collected 2026-07-27.*