Overview
Field: Computer Vision Authors: Yejun Zhang, Zihan Wang, Xu Ji et al. (11 authors) Published: 2026-08-17 arXiv: 2608.16863
Abstract
Generating photorealistic novel views from unposed images requires both 3D geometric understanding and the ability to synthesize unseen content. A natural strategy combines feed-forward 3DGS reconstruction with multi-view diffusion. Yet prior pipelines extract at most one signal from the reconstruction — either pixel rendering or learned features — while none exploits per-Gaussian visibility for occlusion-aware reference selection. This information disconnect leaves renderable geometry, visibility cues, and learned features unused.
SplatGuide closes this disconnect by reusing a single 3DGS scene across three complementary roles:
- Pixel-aligned geometric conditioning: rendered images provide geometry-aware guidance for the diffusion model.
- Occlusion-aware reference selection: per-Gaussian source-view indices are rendered into a target-view voting map.
- Feature-level guidance: reconstruction tokens provide learned feature guidance via cross-attention.
- State-of-the-art pose-free novel view synthesis on RealEstate10K, DL3DV, Tanks-and-Temples, and Mip-NeRF 360.
- On RealEstate10K, with a moderate number of input views, SplatGuide outperforms baselines that use ground-truth poses.
All three signals are derived from the same single reconstruction forward pass.