Summary
4DAnyone is a framework that reconstructs animatable 4D human representations from uncalibrated, casually captured monocular videos. It works by generating reconstruction-grade multi-view-consistent videos with a camera-controlled video diffusion model and lifting them into 4D Gaussian Splatting (4DGS). The authors identify a fundamental limitation of existing camera-control video diffusion models: when the number of target views required for 4DGS reconstruction (dozens of views) exceeds the capacity of a single DiT forward pass, views must be processed in groups. This causes two coupled bottlenecks termed the bounded attention context problem: reference-side conditioning degrades as generated views accumulate, and disjoint target-view groups cannot exchange information, leading to global structural drift. 4DAnyone addresses these with two complementary designs: Reference Context Packing, which compresses the growing set of reference views into a fixed-length mixed-resolution context, and Target Context Routing, which rotates target view groupings during the denoising process. Experiments on DNA-Rendering and DyMVHumans show that 4DAnyone outperforms prior methods in both novel-view video quality and downstream 4DGS reconstruction. Paper: arXiv 2608.20335.
Paper Overview
Field: Computer Vision
Authors: Yudong Jin, Tao Xie, Qihang Zhang, Zehong Shen
Published: 2026-08-22
arXiv: 2608.20335
Abstract
4DAnyone is a framework for reconstructing 4D humans from uncalibrated monocular video. It generates reconstruction-grade multi-view-consistent videos and lifts them into 4D Gaussian Splatting (4DGS).
Motivation: The Bounded Attention Context Problem
Existing camera-controlled video diffusion models struggle to maintain consistency when synthesizing the dozens of novel views required for 4DGS reconstruction. Once the number of target views exceeds the capacity of a single DiT forward pass, views must be split into groups, creating two coupled bottlenecks:
- Reference context side: the conditioning set grows as more views are generated, weakening cross-view appearance guidance.
- Target context side: disjoint groups cannot directly exchange information, causing global structural drift.
Method
4DAnyone resolves these issues with two complementary designs:
1. Reference Context Packing — compresses the growing set of reference views into a fixed-length, mixed-resolution context.
2. Target Context Routing — rotates the grouping of target views throughout the denoising process so all views can exchange information.
Results
Experiments on DNA-Rendering and DyMVHumans demonstrate that 4DAnyone outperforms previous methods in both novel-view video quality and downstream 4DGS reconstruction quality.
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