4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Paper Overview
Research Area: Computer Vision (CV) Authors: Yudong Jin, Tao Xie, Qihang Zhang, Zehong Shen Published: 2026-08-22 arXiv: 2608.20335
Abstract
4DAnyone is a framework for reconstructing 4D humans from uncalibrated monocular video. It works by generating reconstruction-grade multi-view consistent videos and lifting them into 4D Gaussian Splatting (4DGS).
Existing camera-controlled video diffusion models fail to maintain consistency when synthesizing novel view videos once the number of target views reaches the dozens required by 4DGS reconstruction.
Problem: Bounded Attention Context
The paper identifies this as the "bounded attention context" problem: when the number of target views exceeds the capacity of a single DiT forward pass, views must be grouped, leading to two coupled bottlenecks:
- Reference context side: conditioning grows with already-generated views, weakening cross-view appearance guidance.
- Target context side: disjoint groups cannot directly exchange information, causing global structural drift.
Method
4DAnyone addresses these issues with two complementary designs:
1. Reference Context Packing — compresses the growing reference views into a fixed-length, mixed-resolution context. 2. Target Context Routing — rotates target view groupings during the denoising process.
Results
Experiments on DNA-Rendering and DyMVHumans demonstrate that 4DAnyone outperforms prior methods in both novel view video quality and downstream 4DGS reconstruction.
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*Auto-collected on 2026-08-22*
Related: arXiv:2608.20335