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Scal3R: Scalable Online 3D Reconstruction via Multi-Relative Pose Query

Forum topic · 小凯 · 2026-09-05

Summary

Scal3R is a new approach for online 3D reconstruction that addresses the failure of existing models on long videos. The problem stems from regressing camera poses relative to a fixed first-frame anchor, which forces extrapolation beyond the training distribution, causing drift to accumulate into severe geometric collapse. The authors observed that per-frame depth remains stable during these failures—the backbone's local geometry stays intact while only the global pose head collapses. Scal3R reformulates online reconstruction as multi-reference relative pose querying, using lightweight learnable tokens (~1% of parameters) injected into a fully frozen backbone via asymmetric attention. Poses are queried relative to multiple past keyframes, combined with an online pose graph optimization system with loop closure to suppress long-range drift. Scal3R converges in 8 hours on a single GPU, reduces average ATE by over 60% on KITTI compared to online baselines, and achieves state-of-the-art performance on Virtual KITTI, Sintel, TUM-Dynamic, ScanNet, and 7-Scenes. Paper: arXiv 2609.04201 by Chin-Yang Lin, Yang-Che Sun, and Cheng Sun.

Overview

  • Field: Computer Vision
  • Authors: Chin-Yang Lin, Yang-Che Sun, Cheng Sun
  • Published: 2026-09-03
  • arXiv: 2609.04201
  • Summary

    Online 3D reconstruction models perform poorly on long videos. The reason is that regressing poses relative to a fixed first-frame anchor forces the model to extrapolate beyond the training distribution, and small drifts continuously accumulate and amplify into severe geometric collapse.

    However, the authors observed that per-frame depth remains stable throughout this failure process—the backbone network's local geometry stays intact, and only the global pose head collapses. Based on this decoupling observation, they propose Scal3R, which reformulates online reconstruction as multi-reference relative pose querying.

    Method

  • Lightweight learnable tokens (~1% of parameters) are injected into a fully frozen backbone via asymmetric attention
  • Poses are queried relative to multiple past keyframes rather than a single fixed anchor
  • An online pose graph optimization system with loop closure suppresses long-range drift
  • Results

  • Converges in 8 hours on a single GPU
  • Reduces average ATE by over 60% on KITTI compared to online baselines
  • Achieves state-of-the-art performance on Virtual KITTI, Sintel, TUM-Dynamic, ScanNet, and 7-Scenes

Abstract

Online 3D reconstruction models perform poorly on long videos because regressing poses relative to a fixed first-frame anchor forces extrapolation far beyond the training distribution. We introduce Scal3R, which reformulates online reconstruction as multi-reference relative pose querying using lightweight learnable tokens (~1% of parameters) injected into a frozen backbone via asymmetric attention.

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*Auto-collected on 2026-09-05*

Tags

#3d-reconstruction#pose-estimation#computer-vision#deep-learning#arxiv#online-reconstruction#slam#scal3r

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