Overview
- Research area: cs.RO, cs.AI
- Authors: Anqi Li, Yuxin Chen, Zhaobo Li, Zhuo Cao, Junli Ren, Masayoshi Tomizuka, Dhruv Shah
- Published: 2026-09-08
- arXiv: 2609.09158
- global path planning,
- kinematic whole-body motion generation,
- obstacle-aware motion editing,
- RL-based tracking.
- In extensive simulation experiments, TANGO demonstrates state-of-the-art performance in vision-language navigation, outperforming strong modular baselines in challenging scenes requiring obstacle negotiation.
- TANGO was deployed zero-shot on a Unitree G1 humanoid robot, achieving robust language-guided traversal in cluttered real-world scenes — without training on any real-world navigation data.
Abstract
We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces.
We introduce TANGO, the first whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments. Given a natural-language instruction and egocentric RGB observations, TANGO directly predicts 29-DoF joint-space actions for downstream whole-body control.
We train TANGO entirely in simulation by synthesizing diverse collision-free traversal behaviors via:
This pipeline provides dynamically feasible action supervision for learning language-conditioned whole-body policies.
Results
*Auto-collected on 2026-09-10 from arXiv:2609.09158.*