Paper Overview
Field: Computer Vision Authors: Guangzhao He, Hadar Averbuch-Elor, Wei-Chiu Ma Release date: 2026-09-17 arXiv: 2609.20819
Abstract
Perceiving and remembering the visual world is fundamental to navigating and interacting with our environment. Current 4D foundation models, such as camera-controllable video models or 4D reconstruction models, can perceive and reconstruct dynamic environments, but how well they remember what they have perceived remains an open question. Existing benchmarks largely rely on pixel-level metrics and lack ground truth for objects once they leave the field of view, making them unable to evaluate visual memory in an object-centric manner against references.
To fill this gap, the authors introduce PersistBench, a dataset and metric suite that leverages 360° videos as omniscient ground truth and proposes three evaluation aspects:
- Object permanence — whether objects are consistently maintained when out of view
- Motion continuity — whether motion remains plausible across occlusions
- Appearance preservation — whether object appearance stays faithful over time
- Evaluations across multiple model categories show that current models can only sustain short-term consistency; performance drops significantly once objects leave the field of view.
- The results expose the gap between current capabilities and robust visual memory: seeing does not equal remembering.
- PersistBench provides a reference-based, object-centric benchmarking framework to guide future development of 4D foundation models.
- Paper: https://arxiv.org/abs/2609.20819
- Dataset and code: https://guangzhaohe.com/persistbench