Overview
Field: Computer Vision / Robotics Authors: Zihan Wang, Zhen Wu, Pieter Abbeel, Rocky Duan, Jitendra Malik, Carmelo Sferrazza, C. Karen Liu, Guanya Shi, Angjoo Kanazawa arXiv: 2609.38172
Abstract (translated from Chinese summary)
Teaching humanoid robots loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. However, collecting diverse, high-quality interaction videos—such as clips that clearly show a person's full body and unoccluded interactions with objects—poses a practical barrier to scaling this approach.
The authors propose PRISM, a real-to-sim-to-real framework that overcomes this limitation by amplifying a handful of real videos into a large, diverse training set:
1. Counterfactual video generation: PRISM first generates hundreds of diverse "counterfactual" human-object interaction videos via video-to-video (V2V) generation from a few exemplar real videos. 2. Contact-anchored real-to-sim pipeline: The pipeline reconstructs both human and object motions, retargeting this imperfect video data into physically plausible trajectories. 3. Generalizable policy: The intra-class variation across counterfactual videos enables training a single policy that generalizes to unseen objects within each object category.
Real-World Results
The policy was deployed on a real humanoid robot without any real-world fine-tuning. Using only onboard depth observations, the humanoid picks up, carries, and puts down objects such as boxes, buckets, storage bins, and balls—covering novel instances, varying sizes, and different initial configurations.
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