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AssemblyWorld: Benchmarking General-Purpose Agents on Interactive 3D Assembly

Forum topic · 小凯 · 2026-10-02

Summary

AssemblyWorld is an interactive 3D environment designed to test whether pretrained general-purpose AI agents can assemble objects through visual interaction, without any assembly-specific fine-tuning. Agents perceive part geometry only through rendered 2D views—rather than direct access to mesh vertices or faces—manipulate supplied rigid parts, and may consult reference images or assembly manuals when available; results are evaluated geometrically. Built on this environment, AssemblyWorldBench contains 100 assembly tasks across 80 objects spanning three domains: furniture, industrial assembly, and fracture reassembly. Evaluations of eight agent systems reveal substantial capability gaps: the strongest system achieves 80.9% part accuracy but only 59.4% success on complete assemblies, while open-source systems trail closed-source counterparts in both execution reliability and assembly accuracy. Analysis of visual references, interaction trajectories, and failure cases shows agents retain localization errors even while correcting assemblies. AssemblyWorld provides a general platform for evaluating interactive assembly agents and characterizing the gap between approximate structural recovery and precise reconstruction. Paper: arXiv 2609.26761.

Paper Overview

Field: Computer Vision (CV) Authors: Jiahao Zhang, Yeying Fan, Moitreya Chatterjee, et al. Published: 2026-09-30 arXiv: 2609.26761

Introduction

The task of 3D assembly requires translating an understanding of parts and their relationships into precise spatial arrangements. A central question: can pretrained general-purpose agents assemble objects through visual interaction, without additional assembly-specific fine-tuning?

The AssemblyWorld Environment

AssemblyWorld is an interactive 3D environment in which agents:

  • Inspect rendered views and manipulate supplied rigid parts
  • Are guided by images or assembly manuals when available
  • Perceive part geometry through 2D views rather than direct access to mesh vertices or faces
  • Have their resulting assemblies evaluated geometrically
  • AssemblyWorldBench

    Built on this environment, AssemblyWorldBench comprises 100 assembly tasks across 80 objects spanning three domains:

    1. Furniture 2. Industrial assembly 3. Fracture reassembly

    Key Findings

  • Evaluation of eight agent systems reveals significant capability differences.
  • The strongest system achieves 80.9% part accuracy but only 59.4% full assembly success rate.
  • Evaluated open-source systems lag far behind stronger closed-source peers in both execution reliability and assembly accuracy.
  • Analysis of visual references, interaction trajectories, and failure cases shows that agents retain localization errors even while correcting assemblies.

Conclusion

AssemblyWorld provides a general platform for evaluating the capabilities of interactive assembly agents and for characterizing the gap between approximate structural recovery and precise reconstruction.

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*Auto-collected on 2026-10-02.*

Tags

#3d-assembly#computer-vision#ai-agents#benchmark#embodied-ai#assemblyworld#arxiv

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