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Tetris3D: 3D Scene Generation With Objects That Fit Together

Forum topic · 小凯 · 2026-10-09

Summary

Tetris3D is a generative framework for single-image 3D scene reconstruction that recovers objects that are physically and geometrically coherent as a complete scene. Unlike existing methods that generate objects independently or couple them only implicitly, Tetris3D explicitly conditions the generation of each object on the geometry of surrounding objects and their physical relationships, guiding shape and pose estimates to remain plausible within the scene. The authors also introduce ComOb, a physics simulation-based dataset containing 1.2 million scenes with physical interactions across diverse object categories, annotated with per-object meshes and pairwise physical relations. Experiments show that Tetris3D recovers coherent object shapes and poses even when interaction regions are occluded, achieving state-of-the-art performance in both generation quality and physical stability. Paper by Jaeyeong Kim, Jinhyuk Jang, Jongmin Lee, Kyehong Park, and Seungryong Kim, available on arXiv as 2610.10539.

Paper Overview

Field: Computer Vision Authors: Jaeyeong Kim, Jinhyuk Jang, Jongmin Lee, Kyehong Park, Seungryong Kim arXiv: 2610.10539

Abstract

We propose Tetris3D, a generative framework for single-image 3D scene reconstruction that recovers objects which are physically and geometrically coherent as a scene. Existing methods often generate objects independently or couple them implicitly, providing limited guidance for ensuring fine-grained spatial compatibility between neighboring objects that interact with one another. To address this, we explicitly condition the generation of each object on the geometry of surrounding objects and their physical relationships, guiding its shape and pose to remain geometrically and physically plausible within the scene. Moreover, we introduce ComOb, a physics simulation-based dataset of 1.2M scenes featuring physical interactions across diverse object categories, with per-object meshes and pairwise physical relationship annotations. Comprehensive experiments show that Tetris3D recovers coherent object shapes and poses even when interaction regions are occluded, achieving state-of-the-art performance in both generation quality and physical stability.

Key Contributions

  • Explicit inter-object conditioning: each object's generation is conditioned on surrounding geometry and physical relationships, rather than treating objects independently.
  • ComOb dataset: a physics simulation-based dataset of 1.2M scenes with per-object meshes and pairwise physical relationship annotations.
  • Strong results: coherent shape and pose recovery even with occluded interaction regions; state-of-the-art generation quality and physical stability.
--- *Originally posted on zhichai.net, auto-collected 2026-10-09.*

Tags

#3d-scene-generation#single-image-reconstruction#generative-models#computer-vision#physics-simulation#dataset#arxiv

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