Paper Overview
Field: Computer Vision Authors: Shuhong Zheng, Michael Oechsle, Erik Sandström Published: 2026-05-26 arXiv: 2505.21383
Abstract
Visual geometry transformers have become powerful architectures for multi-view 3D reconstruction, enabling joint prediction of multiple 3D attributes in a feed-forward manner. However, their computational cost grows quadratically with the input sequence length due to the global attention layers inside these models. This limits both their scalability and efficiency.
In this work, the authors address this challenge with a simple yet general strategy: restricting the number of key/value tokens that each query interacts with during global attention. To achieve effective token selection, they introduce a two-stage framework:
1. Inter-frame selection — operates at the frame level to identify frames that should be preserved. A diversity-based selection strategy is highlighted as advantageous, ensuring broad coverage of the scene. 2. Intra-frame selection — further discards more redundant tokens within the selected frames. The analysis shows layer-aware sparsification is needed, with the selection process guided by the entropy of global attention patterns.
Results
The method offers a superior speed-accuracy trade-off compared to existing solutions. Extensive experiments show it accelerates visual geometry transformers by over 85% in scenes with 500 images, while maintaining or even improving baseline performance — suggesting the token selection strategy can play a key role in future applications of visual geometry transformers.
Links
- Paper: https://arxiv.org/abs/2505.21383
- Project page: https://zsh2000.github.io/good-token-hunting.github.io