Paper Overview
Field: Computer Vision (CV) Authors: Shuhong Zheng, Michael Oechsle, Erik Sandström arXiv: 2505.21383 Project page: https://zsh2000.github.io/good-token-hunting.github.io
Abstract
Visual geometry transformers have become powerful architectures for multi-view 3D reconstruction, enabling joint prediction of multiple 3D attributes in a feed-forward manner. However, their computational cost grows quadratically with the input sequence length due to the global attention layers inside these models. This limits both their scalability and efficiency.
In this work, the authors address this challenge with a simple yet general strategy: restricting the number of key/value tokens that each query interacts with during global attention. To achieve effective token selection, they introduce a two-stage framework:
1. Inter-frame selection: operates at the frame level to identify frames that should be preserved. The analysis highlights the advantage of diversity-based strategies, ensuring broad coverage of the scene. 2. Intra-frame selection: further discards more redundant tokens within the selected frames. This step requires layer-aware sparsification, guided by the entropy of global attention patterns.
Results
- Better speed-accuracy trade-off compared to existing solutions.
- Speeds up visual geometry transformers by over 85% on scenes with 500 images.
- Maintains or even improves baseline performance, suggesting token selection will play a key role in future applications of visual geometry transformers.
- arXiv: https://arxiv.org/abs/2505.21383
- Project website: https://zsh2000.github.io/good-token-hunting.github.io