Overview
Field: Computer Vision Authors: Hao Sun, Hao Yan, Mengting Chen Published: 2026-06-25 arXiv: 2606.19229
Abstract
While Video Virtual Try-on (VVT) has achieved remarkable progress in synthesizing realistic garment overlays on dynamic subjects, existing paradigms remain fundamentally constrained by a passive dependency on source camera trajectories, failing to accommodate the requisite interactive freedom for omnidirectional viewpoint exploration. To address this limitation, the authors define a pioneering research frontier: Camera-controllable Video Virtual Try-on (CaM-VVT).
Unlike conventional VVT, CaM-VVT not only necessitates viewpoint-agnostic texture hallucination but also strict structural synchronization between non-rigid human dynamics and background contexts under arbitrary, unconstrained camera movements. To tackle these challenges, the authors present TryOnCrafter, the first unified DiT-based framework specifically built for the CaM-VVT task.
Key Contributions
- Renderable 4D try-on proxy: Instead of implicit pixel-space manipulation, TryOnCrafter explicitly decouples the human subject from the environment.
- 3DGS-based clothed avatar: High-fidelity 2D try-on priors are distilled into a 3D Gaussian Splatting avatar, animated via SMPL-X sequences and metrically aligned to a reconstructed background point cloud. This proxy establishes a robust structural foundation with superior texture density and motion completeness.
- Geometry-anchored video DiT: The video DiT leverages the proxy as the primary geometric anchor, ensuring that synthesized photorealistic videos strictly follow the prescribed camera trajectory and exhibit physically plausible deformations.
- Editable downstream applications: Thanks to the inherent editability of the 4D proxy, TryOnCrafter enables diverse applications, including human repositioning, "bullet-time" effects, and 360-degree orbit viewing.
- arXiv: https://arxiv.org/abs/2606.19229
Links
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