AgentGarten: Code Worlds for Evolving Agents
Research area: Computer Vision (CV)
Authors: Jiawei Chi, Shangchen Miao, Zhiyuan Shi, Kailu Wu, Hanyang Wang, Weiliang Chen, Qiyu Dai, Jinshan Ren, Jun Gao, Mingsheng Long, Yueqi Duan, Jiangran Lyu, Jialong Wu, Fangfu Liu
Published: 2026-10-08
arXiv: 2610.12374
Overview
Interactive virtual worlds allow agents to learn through exploration and interaction. What agents can learn is bounded by the environments they practice in, which must be both faithful (consistent state, rules, and dynamics) and realistic (observations following real-world visual distributions). Achieving both across diverse worlds has remained a bottleneck. AgentGarten addresses this by coupling simulators and game engines with a shared neural renderer to build real-time interactive environments.
Key components
- Simulation backends maintain persistent world state and execute program-defined interaction rules.
- Shared neural renderer generates visual observations from structured conditions exported through a common interface.
- Adversarial Forcing: a proposed distillation technique that makes history prefilling differentiable through exact replay, so losses on subsequent predictions backpropagate into how the renderer encodes previous observations. Adversarial supervision on real data further improves visual quality.
- The renderer adapts a pretrained video model to geometric conditioning and is optimized for real-time inference.
Learning paradigm
Agents in AgentGarten perceive the world through visual observations, interact in real time, and distill each episode's experience into playbooks that subsequent agents inherit and refine.
Results
Empirical studies show substantial gains in learning efficiency: agents exceed the performance that traditional reinforcement learning reaches only after millions of episodes, using just 4 episodes of learning.
Because new worlds can be written as code and rendered through the same interface, environments scale in both number and difficulty alongside the agents — a step toward agents that continually evolve through interactive experience.